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Bael
Alliance GM


Joined: Feb 14, 2008
Posts: 37
Location: Brisbane, Australia
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Posted:
Thu May 15, 2008 4:07 pm |
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Hello Lacplesis
Thought I would share a few developments across the interwebs with you guys.
Gamespy Preview
Nice short vid showing how great the graphics are coming along – and an interview.
IGN Progress Report
Short but sweet and some nice dungeon info – 6 man end-game dungeon SWEET.
A small announcement in full that will be one to look out for next week:
Warhammer Online has been built to contain five years of content, according to EA Mythic's senior designer Josh Drescher.
During an interview with GamesIndustry.biz, Dresher talked about the challenges associated with developing the upcoming MMO Warhammer Online and revealed details of the game's planned longevity.
"All the under-the-hood numbers all actually scale through the next five years," he said.
"What you don't want is when you launch the game you've got 40 levels - and it takes however long it takes to get to level 40. You then launch an expansion and it now takes two weeks to get to level 40 because now we need everyone to spend six months to get from level 40 to 50," Drescher added.
"So you need to spec the game out in such a way that you actually have those progressions in mind for later - so you don't wind up trampling all over the earlier experiences every time you expand the game."
"We have actually five years' worth of numerology out in front of us in terms of all that," he explained.
The full GamesIndustry.biz interview with Josh Drescher will be available next week.
Digest and Enjoy |
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Erity
Zergling


Joined: Apr 29, 2008
Posts: 146
Location: Oregon
Awards: 1 (View All)

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Posted:
Thu May 15, 2008 4:23 pm |
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Thanks for the update Bael, now I have something to do for a little bit. |
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Older20
Zergling


Joined: Mar 22, 2008
Posts: 219
Location: Australia
Awards: 3 (View All)

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Posted:
Thu May 15, 2008 4:42 pm |
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I love the 5-year idea...and I'm looking forward to the 6-man twill be fun as. |
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